Direction | the director's texts for the current scene are displayed |
Play | here you can jump to the next/previous scene |
Scenebook | the scene book is displayed on the remote control and scenes can be started |
Jingle | all jingle and jingle groups are displayed and can be started |
Master | The main controls for volume / brightness,... are displayed and can be changed |
DMX lamps | This is used to set up the DMX lamps. All lamps are displayed and can be changed. |
green frame | More than 30 seconds to the next scene transition |
orange frame | Max. 30 seconds to the next scene transition |
red frame | Max. 10 seconds to the next scene transition |
![]() |
All jingle groups are listed here - see JingleWindowr To start a jingle group simply tap on the name of the jingle group. To stop a running jingle group directly tap the name of the jingle group again. Jingle groups have two additional buttons: ![]() ![]() ![]() Note: Depending on the purpose of a jingle group, it makes sense to start and stop it in different ways:
|
![]() |
All sound jingles are listed here. To start or stop a sound jingle simply tap on the name of the sound jingle. Sound jingles have one additional button, if the jingle is started. ![]() |
![]() |
All DMX/light jingle are listed here. To start or stop a sound jingle simply tap on the name of the DMX jingle. DMX Jingle have two additional buttons: ![]() ![]() |
![]() |
All media/trigger jingle are listed here. To start or stop a sound jingle simply tap on the name of the media jingle. Media jingles have one additional button, if the jingle is started. ![]() |
white frame | The play cursor has been paused. |
green frame | The Playcursor is running |
orange frame | The playcursor is running and it is max. 30 seconds to the next scene transition |
red frame | The playcursor is running and it is max. 10 seconds to the next scene transition |
![]() |
The stopper before a scene transition is set |
![]() |
The scene transition is active |
![]() |
A jump is defined and active |
"statement" | The statement is transferred to all, since no user is named here. |
"user1#statement" | The statement is only transferred to user1. |
"user2#statement" | The statement is only transferred to user2. |
"user#statement" | The statement is passed to both users. This allows user groups to be created implicitly by entering the group name in the user name. Excample: WardrobeLadies und WardrobeGentlemen |
![]() ![]() |
By touching the symbol the lamp is deactivated/activated. If the lamp is deactivated, all DMX values are set to 0. |
![]() ![]() |
A lamp is muted by touching the symbol. For all muted lamps, 0 is transmitted for the dimmer channel. The lamps are off. |
![]() ![]() |
By touching the symbol a lamp is set to solo. For all lamps which are not set to solo, 0 is transmitted for the dimmer channel. All other lamps are off. |
![]() |
When you select a lamp group, the current selection is reset and all lamps in the lamp group are selected. |
![]() |
Tap the icon to reset the current selection. If no lamps are selected, all lamps are selected. |
![]() |
All at the same value If the controller is moved, the same value is set for all lamps. |
![]() |
Keep difference If the controller is moved and its values are at different values for the selected lamps, the distance between the values is maintained. |
![]() |
Percentage change For example, if the controller is moved by 10%, the values of the selected lamps are also changed by 10% of their current value. |
![]() |
Assimilate If the controller is moved to 100% or 0%, the values of the selected lamps are adjusted proportionally until they are also at 100% or 0%. In other words, the values meet at 100% or 0%. |
![]() |
All controllers of the selected lamps are set to their default values. These values are defined in the lamp type. |
![]() |
All controllers of the selected lamps are set to 0. |
![]() |
Saves the changes. |
![]() |
Discards the changes. |