The operation of the control elements (faders)

Controls

The display of the controls
Change values
    Special features of the RGB element
    Special features of the Pan/Tilt element
Grouping of controls
Selection of controls

 The display of the controls

Controllers serve to influence certain characteristics of lamps. Regulators serve to influence certain characteristics of lamps. For this purpose, the controllers must be connected to corresponding channels of the lamps - see Connecting to DMX channels
The controllers can also be connected to a number of lamps during the creation of a mixing console, so that several lamps are operated simultaneously with one controller.


If a controller is only connected to one lamp, the controller will move automatically when the lamp's property is changed elsewhere (playing the timeline, ..).
If the controller is connected to several lamps, it can not move automatically, since the property in the lamps could be completely different.


Faderr_2Byte_Meter If a controller is adjusted, the changed values are sent to the DMXUniversum, as a feedback message, each controller has a "meter display" in the form of a red bar. In this meter display, the transmitted value of the corresponding controller channel of a lamp is displayed with a gray double-square Meter_Device.

Please note: If the controller is not connected to any lamp, there will be no feedback and the meter display will not change. Likewise, the meter display will not change if the controller is connected to a lamp, but it is not assigned to a DMX universe or the DMX universe is not assigned to a connected DMX Harware Interface!
If you use dimmer curves, the meter display will not match the slider because the meters display the transmitted values.


Change values

To change a value, you have several options:

Faderr_2Byte_MoveSlider Use the left mouse button to move the slider up or down.
If you drag with the mouse below or above the slider, the slider changes in smaller steps.

You can also drag the mouse over the range of the slider. For one slider, this has no effect, it will stop at the highest or lowest position.
If, however, several sliders are grouped or if you have selected several lamps in the stage view, the slider will also stop at the top or at the bottom, but the paired sliders are moved until they reach the minimum or maximum value.
Faderr_2Byte_LabelSelection Use the mouse to click on one of the small squares to set this value.
Faderr_2Byte_Selection Click on the upper square with the mouse, a list opens in which you can select a specific value.
Faderr_2Byte_HighByte Faderr_2Byte_HighLowByte All controllers have a resolution of 2 bytes (value range 0-65535). The bytes are distinguished into a high-order byte (high or MSB) and a low-order byte (low or LSB).
Some lamps have a high DMX resolution for some functions, they use 2 DMX channels (
rough-high-MSB channel and fine-low-LSB channel) for this function. Correspondingly, you have the possibility to connect these two DMX channels with a high byte or the low byte of the controller.
For functions of a lamp which have only a rough DMX resolution (1 byte = 1 DMX channel), the DMX channel is only connected with the high (
(rough) byte.
Simplified:: The high-order byte is for rough changes and the low-order byte is responsible for subtle changes.
If only the high byte is connected - only one text box above the controller for the higher-order byte is displayed.
If the high and low bytes are connected, two text boxes are displayed. Left for the high-order byte and right for the low-order byte.

You can click the number with the mouse and then enter a different value. Pressing the return key takes this value.

Alternatively, the percentage can be displayed, which is displayed in green.
Faderr_2Byte_HighLowByteMouse MouseWheel If you move the mouse over one of the text boxes and rotate the mouse wheel, the values of the high or low byte or the percentage value change correspondingly.
This allows you to adjust the controller roughly or precisely.
Faderr_2Byte_MouseWheel MouseWheel If you move the mouse over the area of the controller and rotate the mouse wheel, the value of the low-order byte is always adjusted.
Simplified: By moving the knob, you can roughly adjust the values, and turning the mouse wheel will fine-tune the values.

Special features of the RGB element

The RGB element connects three color controls to one unit. Colors can be selected directly and you can switch between the RGB color mixing and the CMY color mixing.

RGB CMY You can switch between RGB and CMY views by clicking on the symbol (RGB_CMY) in the upper right corner.
The individual color controls work as described above.
Note: The RGB color model has an additive mixing behavior, that is, when all the controls are up, White is set.
While the CMY color model has a subtractive mixing behavior, all the controls are at the top, so Black is set.
RGB_ColorSelection Clicking on the square above the color rules opens a color selection window. Here you can select a color and confirm with the OK button.

Special features of the Pan / Tilt element

PanTilt
The Pan / Tilt element has two dimensions, one horizontal and one vertical. This can be used to change the pan-tilt characteristics of a scanners or moving heads.

PanTilt_Move With the left mouse button pressed, you can move the position knob freely in the rectangle.
Alternatively, they can move the horizontal position (Pan) at the lower edge and the vertical position (Tilt) at the left edge.

Fine adjustment:
If you hold down the left mouse button inside the rectangle next to the position button and move the mouse you can fine adjust the position.
At the bottom right there is a text field, there you can set a value for the between 0.0 and 1.0.
1.0 = change corresponds to the mouse movement, 0.1 = change corresponds to a 10th of the mouse movement.
PanTilt_Text The Pan/Tilt element has a resolution of 2 bytes (High / Low) for each dimension (horizontal / vertical).
As with the controls described above, you also have the option of changing the values textually, whereby two text boxes (High Byte / Low Byte) are available for both the Tilt and the Pan movement.
However, if you have only connected the higher-value byte for pan and tilt to one lamp channel each for the pan/tilt element, only one text box will be displayed for pan and tilt.
PanTilt_TextMouseWheel
MouseWheel
As with the controllers, the value of a text box can also be changed using the mouse wheel. A change in the left-hand text box (high-byte) causes a rough movement and a fine change is effected by changing the respective right-hand text box (low-byte).
PanTilt_SwitchPanTilt
MouseWheel
If the mouse is inside the rectangle, you can use the mouse wheel to make subtle changes. If Pan or Tilt is changed, you will see the yellow values. You can switch between pan and tilt movement by clicking on the position button.
PanTilt_Normal PanTilt_Calibration In the upper right, you can switch between the normal Pan / Tilt control and the calibrated control (PanTilt_ViewSwitch).
For the calibrated control to function, the scanner or moving head must also be calibrated - see calibration.
 

Grouping of controllers

There are two types of controls to group - free grouping or selection of several lamps in the stage view:

1.) Free grouping
To be able to move several controllers together, a common group exists for all controllers. Double click on a knob to add the controller to the group.
Controllers that were added to the group get a red border. If a controller is changed, all controllers of the group will change as well.
The difference between the controllers remains the same. If one of the controls is set to 10% and the other is set to 20% and you move one of the two controls up by 30%, the first controller is set to 40% and the second to 50%.

Fader_KlickPos-->Fader_Grouped

To remove a controller from the group, double-click on the controller again. With a three-click on a controller, all controllers are removed from the group!

Mouse-Clicks
2 Controller is added to the group or removed when it is already in the group
2x with pressed shift or control key All controls are removed from the group - the group is then empty.

Note: If several controllers are grouped and are at different values, you can move the mouse over the range of the controller, the other controllers will follow until all have reached the highest or lowest value.

2.) Selection of several lamps in the stage view
If you select several lamps in the stage view, the corresponding mixer of the stage view is reduced to those controls whose functions are present in all lamps.
The controls for a function of all selected lamps are now grouped as well. However, you can only see the controller of the first lamp.
In addition, you have the option to decide how the controllers behave with each other - see Stage view.



Selection of controls

You can select controllers by clicking on a free area of the controller or on the knob. The selected controller is displayed with a blue frame.
Fader_KlickPos -> Fader_Grouped
Maus-Clicks
1x Controller is selected or the selection is removed if it is already selected.
The selection of all other selected controllers is removed.
1x with pressed shift or control key Controller is additionally selected.